![]() ![]() This didn’t seem feasible especially when they had the option to build a sequel. The developers wanted to add a multiplayer mode but given the detailing of the game, it would cost them many hours. The mod is supported by Windows and Steam and it gives you an in-game chat option as well which works cross-platform. In case you have any problem with the downloading and installation do check out this video. Once you are done installing start Subnautica from steam and you will see a multiplayer option on the home screen. Both the mod and Hamachi are safe to download so don’t worry about that. Once you have downloaded both of these the installation will be like any other software. You will also need to download Hamachi to create and join servers. To get the mod players will have to download it from. The Nitrox mod was built by a user named Sunrunner37. I don't know which mods work or don't work since I haven't tested or played with them all, personally the ones I am using don't appear to cause any though any mod adding more tabs in the fabricator will make the list a bit bigger which in turn can push recipes up or down out of the screen view, this can be partly solved by making more branching tabs for items which is simple to do if you know how to open notepad or use notepad ++.How to Get the Nitrox Multiplayer Mod In Subnautica? Those are just some examples don't blindly download a mod until you have read the most recent posts and especially if the mod has a forum threads for bugs, read up about the mod first before adding it to your game. ![]() Docked vehicle storage access has issues as well. Prawn upgrade access also has issues with two mods which is the Customized Storage and Slot extender mods. The toggle machines mod has issues where the math is buggered up. The Cyclops "spazzing out" has always been a thing.Ĭyclops hasn't spazzed out on me so far so it's not a bug the devs have kept around by not patching it, it's a bug introduced by the Torpedo Improvement mod which you can see people reporting on on the mod page on Nexus in the posts section of the mod. So far, I've only had all beacons disappearing with the Habitat Control Module (which I removed). Surely you can tell us WHICH mods you're talking about then? I'd been wondering about that too, since I've never engaged in modding games beyond fiddling with XML files for Civilization IV and making Traits and stuff for Stellaris (Which by the way, we can recreate Alterra with now since they've added MegaCorps ) Modders have given us maps, they're on the way to giving us multiplayer, and if UWE pulls through with their considering making a Map Editor? Well, then we're pretty much set! Server-only Subnautica with MTX'es thrown in for example? Yeah, a little stubbornness is fine considering what other people have been doing with their games. By far their team and Subnautica's a huge net positive for me, enough that I'm willing to overlook relatively small matters like this and they could be doing far far worse. That would be perhaps my only negative opinion of them. Which makes me worried about the Ice Dragon, but at least it's only a "Candidate" for now and not firmly in the "Removal" category. Otherwise, chances are it's a foregone conclusion (Maybe if someone like Jack spoke up about it but even then I have my doubts). ![]() They'll listen and maybe even consider it. If there's something they're on the fence about, sure. If there's something they don't want to include (or want to remove) it doesn't matter how much community support it gets. Yeah the stubbornness can be a bit peeving for me as well. Might have to look into modding it myself if it isn't too difficult just to change a few values. My other big pet peeve is the game balance, especially around energy/O2/survival needs and I was hoping there would be some mods to tweak those values. One type of mod that I don't see well represented are rebalance mods. Skimming through the top mods was my fallback plan, thanks for the tips on the buggy mods so I don't get a bunch of weird issues. A map mod is already at the top of my list, the dev's stubbornness on refusing to include a map is one of my biggest pet peeves with them. ![]()
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